Attributes

Strength (ST) Dexterity (DX) Intelligence (IQ) Health (HT) Will Fright Check Basic Speed Basic Move Perception Vision Hearing Taste and Smell Touch Thrust Swing
9 12 11 10 11 11 5,5 5 11 11 11 11 11 1d-1 1d-2

Portrait

Andreas von Hernten

Description

Player Campaign Created on Religion Title Race Gender Age Birthday Height Weight Size Tl Hair Eyes Skin Hand
Ayatollah Jones Warhammer 19.04.2010 Shallya Human Male 16 März 4 71 in 129 lb +0 4 Blond, Wavy, Long Blue Brown Right

Lifting and Moving

Basic Lift One-Handed Lift Two-Handed Lift Shove & Knock Over Running Shove & Knock Over Carry On Back Shift Slightly
7,25624 kg 14,51247 kg 58,04989 kg 87,07483 kg 174,14966 kg 108,84354 kg 362,81179 kg

Encumbrance, Move & Dodge

Level Max Load Move Dode
None (0) 7,25624 kg 5 10
• Light (1) 14,51247 kg 4 9
Medium (2) 21,76871 kg 3 8
Heavy (3) 43,53741 kg 2 7
X-Heavy (4) 72,56236 kg 1 6

Point Cost

Advantage_points Disadvantage_points Skill_points Spell_points Quirk_points Race_points Earned_points Total_points
64 -51 58 19 -3 0 0 147

Advantages

Advantages58

CP: 58
REF:

Language: Altdorf-Sprech-6

Native, -6.
Written (Native)
CP: -6
REF: B24

Appearance4

Attractive, +4.
CP: 4
REF: B21

Claim to Hospitality2

Händler - Waren, +2.
CP: 2
REF: B41

Luck15

Usable once per hour of play
CP: 15
REF: B66

Magery 218

Limited Colleges (Two Colleges only), -30%.
CP: 18
REF: B66

Status 15

Sohn einer reichen Händlerfamilie
CP: 5
REF: B28

Wild Talent 120

CP: 20
REF: B99

Disadvantages-45

CP: -45
REF:

Necrophobia (Death)-10

CR: 12 (Quite Often).
CP: -10
REF: B149

Oblivious-5

CP: -5
REF: B146

Pacifism: Cannot Harm Innocents-10

CP: -10
REF: B148

Secret (Gesuchter Dieb Imprisonment)-20

CP: -20
REF: B152

Quirks-3

CP: -3
REF:

Habit-1

Schaut sich oft um
CP: -1
REF: B164

Minor Addiction-1

Rauchkraut
CP: -1
REF: B165

Trademark-1

Hinterlässt ein "A" bei einem Einbruch
CP: -1
REF: B164

Skills

Weapon-Skills Level:

Rel. Level Points Reference

Crossbow Level: 14

Rel. Level Points Reference
DX+2 4 B186

Social-Skills Level:

Rel. Level Points Reference

Acting Level: 11

Rel. Level Points Reference
IQ+0 2 B174

Carousing Level: 11

Rel. Level Points Reference
HT+1 2 B183

Current Affairs/TL4 (Regional) Level: 12

Rel. Level Points Reference
IQ+1 2 B186

Detect Lies Level: 10

Rel. Level Points Reference
Per-1 2 B187

Fast-Talk Level: 10

Rel. Level Points Reference
IQ-1 2 B195

Public Speaking Level: 11

Rel. Level Points Reference
IQ+0 2 B216

Savoir-Faire (High Society) Level: 11

Rel. Level Points Reference
IQ+0 2 B218

Knowledge-Skills Level:

Rel. Level Points Reference

Research/TL4 Level: 10

When below TL8
Rel. Level Points Reference
IQ-1 1 B217

Hidden Lore (Demon Lore) Level: 11

Rel. Level Points Reference
IQ+0 2 B199

Street-Skills Level:

Rel. Level Points Reference

Acrobatics Level: 11

Rel. Level Points Reference
DX-1 3 B174

Climbing Level: 12

Rel. Level Points Reference
DX+1 4 B183

Escape Level: 10

Rel. Level Points Reference
DX-2 1 B192

Holdout Level: 11

Rel. Level Points Reference
IQ+0 2 B200

Lockpicking/TL4 Level: 12

Rel. Level Points Reference
IQ+1 4 B206

Pickpocket Level: 11

Rel. Level Points Reference
DX-1 2 B213

Running Level: 10

Rel. Level Points Reference
HT+0 2 B218

Shadowing Level: 11

Rel. Level Points Reference
IQ+0 2 B219

Sleight of Hand Level: 10

Rel. Level Points Reference
DX-2 1 B221

Stealth Level: 12

Rel. Level Points Reference
DX+1 4 B222

Streetwise Level: 11

Rel. Level Points Reference
IQ+0 4 B223

Throwing Level: 12

Rel. Level Points Reference
DX+0 2 B226

Traps/TL4 Level: 12

Rel. Level Points Reference
IQ+1 4 B226

Urban Survival Level: 11

Rel. Level Points Reference
Per+0 2 B228

Spells

Light & DarknessLevel:

Class College Point Cost Reference Time Cast Duration Mana Cast Mana Maintain Rel. Level Points

BlackoutLevel: 11

Class College Point Cost Reference Time Cast Duration Mana Cast Mana Maintain Rel. Level Points
Area Light 1 M112 1 sec 1 min 2 Half IQ+0 1

BlurLevel: 11

Class College Point Cost Reference Time Cast Duration Mana Cast Mana Maintain Rel. Level Points
Regular Light 1 M113 2 sec 1 min 1-5 Same IQ+0 1

Continual LightLevel: 12

Class College Point Cost Reference Time Cast Duration Mana Cast Mana Maintain Rel. Level Points
Regular Light 2 M110 1 sec 2d days 2 moon, 4 torch, 6 day - IQ+1 2

DarknessLevel: 11

Class College Point Cost Reference Time Cast Duration Mana Cast Mana Maintain Rel. Level Points
Area Light 1 M111 1 sec 1 min 2 1 IQ+0 1

InvisibilityLevel: 13

Class College Point Cost Reference Time Cast Duration Mana Cast Mana Maintain Rel. Level Points
Regular Light 4 M114 3 sec 1 min 5 3 IQ+2 4

LightLevel: 11

Class College Point Cost Reference Time Cast Duration Mana Cast Mana Maintain Rel. Level Points
Regular Light 1 M110 1 sec 1 min 1 1 IQ+0 1

Shape DarknessLevel: 11

Class College Point Cost Reference Time Cast Duration Mana Cast Mana Maintain Rel. Level Points
Area Light 1 M113 1 sec 1 min 2# Same IQ+0 1

SoundLevel:

Class College Point Cost Reference Time Cast Duration Mana Cast Mana Maintain Rel. Level Points

HushLevel: 11

Class College Point Cost Reference Time Cast Duration Mana Cast Mana Maintain Rel. Level Points
Regular Sound 1 M172 2 sec 10 sec# 2 1 IQ+0 1

Mage-StealthLevel: 11

Class College Point Cost Reference Time Cast Duration Mana Cast Mana Maintain Rel. Level Points
Regular Sound 1 M172 3 sec 1 min 3 2 IQ+0 1

SilenceLevel: 12

Class College Point Cost Reference Time Cast Duration Mana Cast Mana Maintain Rel. Level Points
Area Sound 2 M171 1 sec 1 min 2 Half IQ+1 2

SoundLevel: 11

Class College Point Cost Reference Time Cast Duration Mana Cast Mana Maintain Rel. Level Points
Regular Sound 1 M171 1 sec Varies Varies 1/ min IQ+0 1

Wall of SilenceLevel: 11

Class College Point Cost Reference Time Cast Duration Mana Cast Mana Maintain Rel. Level Points
Area Sound 1 M172 1 sec 1 min 2 Half IQ+0 1

HealingLevel:

Class College Point Cost Reference Time Cast Duration Mana Cast Mana Maintain Rel. Level Points

Major HealingLevel: 11

Class College Point Cost Reference Time Cast Duration Mana Cast Mana Maintain Rel. Level Points
Regular Healing 2 M91 1 sec Permanent 1-4 - IQ+0 2

Meelee Weapons

Heavy Cloak [-] Level: 0

Description Usage Level Parry Block Damage Reach Strength
Heavy Cloak 0 No 0 - - -

Large Knife [1d-3 cut] Level: 8

Description Usage Level Parry Block Damage Reach Strength
Large Knife Swung 8 8 No 1d-3 cut C,1 6

Large Knife [1d-2 imp] Level: 8

Description Usage Level Parry Block Damage Reach Strength
Large Knife Thrust 8 8 No 1d-2 imp C 6

Natural [1d-2 cr] Level: 10

Description Usage Level Parry Block Damage Reach Strength
Natural Kick 10 No 1d-2 cr C,1

Natural [1d-1 cr] Level: 10

Description Usage Level Parry Block Damage Reach Strength
Natural Kick w/Boots 10 No 1d-1 cr C,1

Natural [1d-3 cr] Level: 12

Description Usage Level Parry Block Damage Reach Strength
Natural Punch 12 11 1d-3 cr C

Ranged Weapons

Heavy Cloak [Special] Level: 7

Description Usage Level Accuracy Damage Range Rof Shots Bulk Recoil Strength
Heavy Cloak Thrown 7 +1 Special 2 1 T(1) -6 8

Large Knife [1d-2 imp] Level: 8

Description Usage Level Accuracy Damage Range Rof Shots Bulk Recoil Strength
Large Knife Thrown 8 +0 1d-2 imp 7/13 1 T(1) -2 6

Repeating Crossbow (ST10) [1d+2 imp] Level: 13

Description Usage Level Accuracy Damage Range Rof Shots Bulk Recoil Strength
Repeating Crossbow (ST10)
10 Shots
13 4 1d+2 imp 200/250 1 10 -6 10†

Equipment

Carried Weight: 9,25351 kg
Carried Value: $1.455

Heavy Cloak Quantity: 1

State Quantity Cost Weight Weight Summary Cost Summary Reference
E 1 50 5 lb 5 lb 50 B287

Repeating Crossbow (ST10)
10 Shots
Quantity: 1

State Quantity Cost Weight Weight Summary Cost Summary Reference
E 1 165 6 lb 6 lb 165 B276

Bolt Case
Holds 40 bolts
Quantity: 1

State Quantity Cost Weight Weight Summary Cost Summary Reference
E 1 40 1 lb 3,4 lb 120

Crossbow Bolt Quantity: 40

State Quantity Cost Weight Weight Summary Cost Summary Reference
E 40 2 0,06 lb 2,4 lb 80 B276

Large Knife Quantity: 1

State Quantity Cost Weight Weight Summary Cost Summary Reference
E 1 40 1 lb 1 lb 40 B272

Unzerstörbarer Beutel Quantity: 1

State Quantity Cost Weight Weight Summary Cost Summary Reference
E 1 0 0 lb 0,004 lb 850

4 pt Powerstone (charge: 4) Quantity: 1

State Quantity Cost Weight Weight Summary Cost Summary Reference
E 1 425 0,002 lb 0,002 lb 425 M20

4 pt Powerstone (charge: 4) Quantity: 1

State Quantity Cost Weight Weight Summary Cost Summary Reference
E 1 425 0,002 lb 0,002 lb 425 M20

Backpack, Small Quantity: 1

State Quantity Cost Weight Weight Summary Cost Summary Reference
- 1 60 3 lb 37,01 lb 230 B288

Rope, 3/4", 10 yards
Supports 1,100 lbs.
Quantity: 1

State Quantity Cost Weight Weight Summary Cost Summary Reference
- 1 25 5 lb 5 lb 25 B288

Rope, 3/4", 10 yards
Supports 1,100 lbs.
Quantity: 1

State Quantity Cost Weight Weight Summary Cost Summary Reference
- 1 25 5 lb 5 lb 25 B288

Fishhooks & Line Quantity: 1

State Quantity Cost Weight Weight Summary Cost Summary Reference
- 1 50 0,01 lb 0,01 lb 50 B288

Blanket Quantity: 1

State Quantity Cost Weight Weight Summary Cost Summary Reference
- 1 20 4 lb 4 lb 20 B288

Group Basics
Basic equipment for Cooking and Survival skill for a group. Cook pot, rope, hatchet, etc., for 3-8 campers.
Quantity: 1

State Quantity Cost Weight Weight Summary Cost Summary Reference
- 1 50 20 lb 20 lb 50 B288

Mithril Kettenhemd Quantity: 1

State Quantity Cost Weight Weight Summary Cost Summary Reference
E 1 0 5 lb 5 lb 0

Notes

Fernrohr
Zauber: Magische Verknüpfung mit Heinrich Feind (Holger)

Quick Buttons for HP

Quick Buttons for FP

Hitpoints / Fatigue

Basic FP Collapse Tired Unconscious Basic HP Reeling Collapse Death Check 1 Death Check 2 Death Check 3 Death Check 4 Dead
12 0 3 -12 11 0 3 -11 -22 -33 -44 -55

Hitlocations

Roll Where - DR
- Eye -9 0
3-4 Skull -7 2
5 Face -5 0
6-7 R. Leg -2 0
8 R. Arm -2 0
9-10 Torso 0 6
11 Groin -3 6
12 L. Arm -2 0
13-14 L. Leg -2 0
15 Hand -4 0
16 Foot -4 0
17-18 Neck -5 0
- Vitals -3 6
Navigation

Andreas von Hernten

GURPS Character Sheet: Richard Wilkes
Mobile Template (0.1): Jörg Bierwagen
GURPS: Steve Jackson Games